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The Gender Play Gap
Interview, The Moncrieff Show, Newstalk
“A new study from the Universities of Glasgow and Cardiff examined the dialogue spoken by more than 13,000 characters in 50 video games. It found male characters in role-playing games have 50% more dialogue than females. Joining Sean Moncrieff was the lead author of the study Dr Stephanie Rennick - Research Associate in Philosophy, at the University of Glasgow.”
More info about ‘The Gender Play Gap’
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Woman’s Hour
Interview, BBC Radio 4
“Male characters speak twice as much as female characters in role-play video games, according to a new study by the University of Glasgow and Cardiff University. Dr Stephanie Rennick and narrative designer Samantha Webb join Anita Rani to discuss. (Starts at 33:10)”
More info about ‘Woman’s Hour’
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The Gender Dialogue Challenge
Interactive Event, Green Games Night, Spring Fling at the ARC
“The Video Game Dialogue Corpus shows that twice as much dialogue is spoken by male characters as by female characters. In this interactive activity, we challenge players to find dialogue from characters of different genders.”
More info about ‘The Gender Dialogue Challenge’
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The Skyrim Dialogue Challenge
Interactive Event, Games & Gaming Night, ARCadia Festival of Ideas
“Only 30% of the dialogue in Skyrim is spoken by female NPCs. Even choosing a female player character and making optimal dialogue decisions can only increase this to about 40%. Players have 2 minutes to talk to as many NPCs of a given gender as they can; we want to test whether it’s harder to find dialogue from female characters.”
More info about ‘The Skyrim Dialogue Challenge’
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What is the Recipe for Knowledge? Parts 1 & 2
2-part video series, Royal Institute of Philosophy 15-Minute Masterclass Series
“This talk is part of the Royal Institute of Philosophy’s 15-Minute Masterclass series, in which eminent philosophers provide an accessible overview of a philosophical topic. Perfect for anyone studying philosophy at A-Level, they’re designed to also be a useful and engaging resource for anyone desiring to know more about these issues and ideas. In this video, Dr Steph Rennick, Research Associate in Philosophy at the University of Glasgow, looks at what is needed to know things.”
More info about ‘What is the Recipe for Knowledge? Parts 1 & 2’
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Gender and Gaming
Interview, The Philosopher's Zone on Radio National
“Gender has long been an issue in the world of video games, but since the ‘Gamergate’ online harassment campaign of 2014 – where women gamers, developers and journalists were doxxed and threatened by anti-feminist trolls – it’s come to the fore. This week we’re talking about women’s voices and roles in gaming, and exploring ways in which gender might be reimagined in video games.”
More info about ‘Gender and Gaming’
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Why don’t women talk more in video games?
Workshop with Sean Roberts, Explorathon 2021
“Who talks, who do they talk to, and what do they say? We will present results from an ongoing project to collect and analyse video game dialogue, and – through hands-on activities and discussion – start a conversation about gendered dialogue tropes and improving representation. This workshop is run by philosopher Steph Rennick (University of Glasgow), and linguist Seán Roberts (Cardiff University).”
More info about ‘Why don’t women talk more in video games?’
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Tropes, Possibility and the Folk Imagination
Invited blog post, The Junkyard
“…I’m tempted by the idea that a single instance of successful imagining might be more fallible and more readily defeated than repeated imagining of the same thing across different contexts. Tropes indicate what people are repeatedly and popularly willing and able to imagine; perhaps then they serve as a more reliable guide to what’s possible than individual instances.”
More info about ‘Tropes, Possibility and the Folk Imagination’
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How conversation works - writing more immersive NPC dialogue
Workshop with Sean Roberts, Explorathon 2020
Video game dialogue and ‘real life’ conversations differ in interesting and surprising ways. This workshop introduces video game writers, creators, and developers to Trope Informed Design: a new approach to interactive dialogue.
We’ll show you how tropes about NPC dialogue in video games highlight issues and mechanics that could be improved or diversified. Then we’ll explain how to generate novel solutions based on research from linguistics on how conversation works in the real world. These relatively small changes can improve player immersion and inspire some new mechanics.
More info about ‘How conversation works - writing more immersive NPC dialogue’
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Episode #1. Time Travel ft. Steph Rennick
Interview, Thoughts Podcast
“Hello, and welcome to the first ever episode of Glasgow University’s Philosophy Podcast, Thoughts! Today we’ll be discussing Time travel: an oft discussed, but rarely properly examined, topic. Joining us is Dr. Stephanie Rennick, Glasgow University researcher, and hosting today is Hamish Stewart.”
More info about ‘Episode #1. Time Travel ft. Steph Rennick’
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Time Travel: A Philosopher’s Guide
Public Lecture, Reading Town Hall
Could you go back in time and kill your younger self? Can objects or information come from nowhere? Does traveling in time predestine your future actions, and does that undermine your free will? Come and learn how your favourite films, novels and video games answer these questions, and learn what a philosopher thinks makes good time travel fiction.
More info about ‘Time Travel: A Philosopher’s Guide’
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Mass Effect and Philosophy
Nine Worlds GeekFest
From the team who ran ‘Dragon Age and Philosophy’ in 2016, and ‘Final Fantasy and Philosophy’ in 2017, ‘Mass Effect and Philosophy’ continues this series with an in-depth look at the Mass Effect series of games, through a philosophical lens.
More info about ‘Mass Effect and Philosophy’
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Time Travel III
Nine Worlds GeekFest
In the third annual installment of this popular series, Dr Steph Rennick – time travel philosopher and founding editor of the Epicurean Cure – discusses two more time travel puzzles: given what makes you you, is the time travel the sort of thing you could survive? And what happens to the time traveller who knows their own future? (Causal loops! Self-fulfilling prophecies! And more!). See how your favourite media answers these questions, and learn what a philosopher thinks makes good time travel fiction.
More info about ‘Time Travel III’
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Trapped in TV Tropes: female characters and constraint
Nine Worlds GeekFest
This structured panel will discuss the constraint and limitations placed on female characters across a range of genre television including Jessica Jones, The Crown, Orphan Black and more. Must all older women relate to younger women as mother or wicked stepmother figures? Must all women of colour occupy a caring role? Are queer-coded characters more or less free of these limitations? Are female characters allowed, in their dialogue, role and character development, to be round pegs in square holes, or must they be limited to fit acceptable stereotypes?
More info about ‘Trapped in TV Tropes: female characters and constraint’
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Interview with a Time Travel Philosopher
The Daily Dot, Parsec Podcast
We have a unique guest on this week’s Parsec Podcast: a philosopher who specializes in time travel.
Dr Stephanie Rennick is a full-time academic and writes about philosophy and pop-culture on the blog Epicurean Cure. Unsurprisingly, she’s a big fan of time travel fiction. In a chat with the Parsec Podcast, she explained some of the most popular methods of time travel in sci-fi, and she shared her favorite (and least favorite) examples of the genre.
Apparently Bill and Ted’s Excellent Adventure is a brilliant example of time travel philosophy, while the critically acclaimed movie Looper is absolute nonsense. Who knew?
More info about ‘Interview with a Time Travel Philosopher’
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Consent, Consciousness and Control in Joss Whedon’s Dollhouse
Nine Worlds GeekFest
Dollhouse is full of messages on consent and control. An organisation where individuals sign a contract agreeing to a period of slavery where their minds are blanked and overwritten countless times with different personalities to perform specific tasks ranging from being sex toys to assassins. Do memories fully define our individuality? Can you really consent to something so drastic? The panel will explore these questions and many more.
More info about ‘Consent, Consciousness and Control in Joss Whedon’s Dollhouse’
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Dumbledore – Good or Evil?
Nine Worlds GeekFest
Neth Dugan invites Shannon Davis, Dr Steph Rennick, Freya Crawford and Liesl Rowe to discuss the actions and motivations of one Professor Albus Percival Wulfric Brian Dumbledore, O.M. (First Class), Grand Sorc., D. Wiz., X.J.(sorc.), S. of Mag.Q throughout the events of the Harry Potter series. We can agree that his actions were for the greater good, but were they in themselves good or evil acts? Expect a heated debate and plenty of excuses for Snape!
More info about ‘Dumbledore – Good or Evil?’
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Time Travel & Film (Part 2)
Nine Worlds GeekFest
In the sequel to last year’s packed session, Dr Steph Rennick – time travel philosopher and founding editor of the Epicurean Cure – discusses even more highs and lows of time travel film and television through a philosophical lens. Could time travel make you immortal? Does it undermine your free will? What difference does knowing your own future make? See how your favourite media answers these questions, and learn what a philosopher thinks makes good time travel fiction.
More info about ‘Time Travel & Film (Part 2)’
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Westworld: All the Feels, All the Thoughts
Nine Worlds GeekFest
This doesn’t look like anything to me.
If you can read this, you must be a guest rather than a host! Samantha Jayne, Iris Fritschi-Cussens and Dr Steph Rennick join Dr Tom Parker to discuss the themes, forms, and plot-twists of the hit HBO television series Westworld.
More info about ‘Westworld: All the Feels, All the Thoughts’
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Philosophy & Final Fantasy
Nine Worlds GeekFest
Emily Marlow (The University of Sheffield), Andrew Knighton and Matt Dillon (GeekPlanetOnline) join Dr Steph Rennick to discuss the deeper side of Final Fantasy, including its world-building, characterisation and representation. Is it morally acceptable to kill every creature in your path? Is there a clear distinction between the heroes and the villains? How do the games handle race, class, gender and sexuality? Bring your questions, and let’s get to pondering.
More info about ‘Philosophy & Final Fantasy’
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Fireside chat with Jordan Erica Webber
RPG Cardiff
RPG are delighted to be hosting an evening with Jordan Erica Webber, a video games journalist who writes for the Guardian and OXM, and the “resident gaming expert” on The Gadget Show. As well as game and console reviews, Jordan also writes about game writing and the games industry, and games and society. Jordan’s forthcoming book Ten Things Video Games Can Teach Us also shows how video games are a great way to explore philosophical problems about morality, free will, personal identity, what it means to have a mind, and more. The evening will consist of a short presentation by Jordan on her work, followed by a fireside chat and Q&A from the audience.
More info about ‘Fireside chat with Jordan Erica Webber’
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Games Writing: The Philosophy of Interactive Horror
RPG & BAFTA
Join us for an evening’s discussion of storytelling in games. Talespinners, the Cardiff-based story-for-games company, will give a talk on using interactivity to evoke horror and other emotions. This will be followed by a fireside chat on the subject chaired by the philosophers behind RPG: Relating Philosophy and Gaming.
Talespinners specialises in providing story for video games of all genres, and for wider interactive media. Their work includes console, PC, and mobile games; VR, live events, street games, film, and prose fiction. They have a particular interest in the psychology of horror, having created horror games, books, films and live experiences.
RPG: Relating Philosophy and Gaming is an engagement project from Cardiff University that runs events exploring video games and philosophy.
More info about ‘Games Writing: The Philosophy of Interactive Horror’
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Science Cafe: Science Books of 2016
BBC Radio Wales
Adam Walton and guests review their favourite science books and suggest some festive stocking fillers. Offering Margaret Atwood’s Oryx and Crake, Dr Rennick joins a biologist and an engineer in discussing their favourite science books. Both an exploration of human nature and a compelling vision of the future, Atwood’s 2003 novel gives an unusual twist to the genre of science fiction, described instead by the author as speculative fiction and adventure romance since the technology recounted already existed or was on the horizon. Dubbed an updated Frankenstein, the novel has a simple message: ‘don’t trust the scientists and the big corporations to run the world’ (The Guardian).
Counting time travel, foreknowledge, fatalism and free will among her major research interests, the academic behind the Epicurean Cure explains her choice: “Fiction allows us to explore science in a way that’s not didactic. Oryx and Crake goes beyond describing what science could do, encouraging us to ponder what it should (or indeed, shouldn’t) do. It’s a compelling read.”
More info about ‘Science Cafe: Science Books of 2016’
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Fireside chat with Talespinners
RPG Cardiff
RPG are delighted to be hosting an evening with Ian and Giles from Talespinners, experts in video game narrative, dialogue, voice recording, editing, world-building and character concepts. They’ve worked on a host of titles, including Velocity 2x, The Exiled, Lego Star Wars and Harry Potter, and SOMA. The evening will consist of a short presentation by the Talespinners duo, followed by a fireside chat and Q&A.
More info about ‘Fireside chat with Talespinners’
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Science Cafe: Aristotle at 2400
BBC Radio Wales
Adam Walton marks 2400 years since Aristotle’s birth by discussing how his thinking on biology, and many other subjects, is still influential today. Dr Jonathan Webber from Cardiff University gives us a potted history of Aristotle’s life, and explores his take on biology. We hear how Aristotle’s theory of ethics is taught in today’s universities.
Dr Stephanie Rennick, who teaches philosophy, also at Cardiff University, describes the famous “sea battle problem” in which Aristotle discussed foreknowledge. Stephanie outlines how philosophical thinking can be applied to such topics as time travel. Professor Carwyn Jones, a sports ethicist at Cardiff Metropolitan University, explains how Artistotelian ethics can be studied in relation to modern studies into sport, and how importantly sporting behaviour and performance were regarded in Ancient Greece.
More info about ‘Science Cafe: Aristotle at 2400’
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These aren’t the tropes you’re looking for (Video Game Edition)
RPG Cardiff Launch Night
What can video game narratives teach us about time, free will, or what makes us us? How can patterns (or ‘tropes’) in video games impact philosophical practice? Rather a lot, it turns out. Come and find out how.
More info about ‘These aren’t the tropes you’re looking for (Video Game Edition)’
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Lessons for Academia from Games
Nine Worlds GeekFest
How can Minecraft teach us about language evolution? Why think RPGs reveal our intuitions? What is games-based learning? In this session, you’ll get answers as our panel – consisting of philosopher Steph Rennick, linguist Sean Roberts, and ‘Game Studies Person’ Matthew Barr – discuss their research and the potential of video games to shape, inform and improve academic practice. Academics often theorise about video games, now see how video games talk back.
More info about ‘Lessons for Academia from Games’
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Time Travel & Film
Nine Worlds GeekFest
In this talk, Dr Steph Rennick – time travel philosopher and founding editor of the Epicurean Cure – discusses the highs and lows of time travel film, through a philosophical lens. Could you go back in time and kill your younger self? Can objects or information come from nothing? Does your time travelling in the past predestine your getting into the time machine, and does that undermine your free will? See how your favourite films (chosen by Twitter and Facebook polls, and including Harry Potter, Bill & Ted’s Excellent Adventure, and The Terminator) answer these questions, and learn what a philosopher thinks makes good time travel fiction.
More info about ‘Time Travel & Film’
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Feminist Issues in Jessica Jones
Nine Worlds GeekFest
In this panel, Debbie Moon, Sarah Barker, Jude Roberts and Roz Kaveney join Steph Rennick to discuss and critically engage with feminist themes in Netflix’s Jessica Jones. How many strong female characters are there? Who is the hero, and what makes them heroic? How does the show handle intersectionality, and what could it do better? How does the TV version compare to the comics? Content warning: Jessica Jones is frequently lauded for its treatment of sexual assault, and this is likely to come up in discussion.
More info about ‘Feminist Issues in Jessica Jones’
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Philosophy in Dragon Age
Nine Worlds GeekFest
The panel discuss the deeper side of Dragon Age, including its treatment of sex and sexuality, gender, fate, time travel, oppression, language, possible worlds, and religion. Is it morally acceptable to kill a dragon? What is it to be a god? What is the difference between demons and spirits? Are werewolves people? Bring your questions, and let’s get to pondering. Host: Steph Rennick. Guests: Alice Bell, Daniel Nye Griffiths, Hazel Monforton, David Selfe.
More info about ‘Philosophy in Dragon Age’
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Metaphysical Dystropia: A New Philosophical Methodology
Inaugural ‘Speakezee Presents’ event, Cardiff
Join us for the launch of Speakezee Presents… Cardiff. Speakezee evenings aim to discuss fascinating issues in fun, interactive and enjoyable ways which are suitable for everyone. Members of industry will talk about their exciting work and scientists will talk about their ongoing research. Featuring talks from philosopher Dr Steph Rennick; co-director for the Centre for Automotive Industry Research, Dr Paul Nieuwenhuis; biologist Dr Michael Graz; and psychologist Dr Martin Graff.
More info about ‘Metaphysical Dystropia: A New Philosophical Methodology’
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Team Free Will
Nine Worlds GeekFest
Steph Rennick, lecturer in Philosophy at Glasgow University, and Juliette Harrisson, from Den of Geek, discuss free will, fate and destiny. How much control do we have over our lives and how do our decisions affect others? Does God have a plan for you, or are you completely autonomous?
More info about ‘Team Free Will’